package test2;

import java.util.Random;

public class Role2 {
    private String name;
    private int blood;
    private char gender;
    private String face;

    String[] boyface={"风流俊雅","气宇轩昂","相貌英俊","五官端正","相貌平平","一塌糊涂","面目狰狞"};
    String[] girlface={"美轮美奂","沉鱼落雁","亭亭玉立","身材娇好","相貌平平","相貌丑陋","惨不忍睹"};

    //attack 攻击描述:
    String[] attacks_desc={
            "%s使出了一招[背心钉],转到对方的身后,一掌向%s背心的灵台穴拍去.",
            "%s使出了一招[游空探爪],飞起身形自半空中变掌为抓锁向%s.",
            "%s大喝一声,身形下伏,一招[劈雷坠地],捶向%s双腿.",
            "%s运气于掌,一瞬间掌心变得血红,一式[掌心雷],推向%s.",
            "%s阴手翻起阳手跟进,一招[没遮拦],结结实实的捶向%s.",
            "%S上步抢身,招中套招,一招[劈挂连环],连环攻向%s."

    };
    //injured 受伤描述:
    String[] injureds_desc={
            "结果%s退了半步,毫发无损",
            "结果给%s造成一处擦伤",
            "结果一击命中,%s痛的弯下腰",
            "结果%s痛苦的闷哼了一声,显然受了点内伤",
            "结果%s摇摇晃晃,一跤摔倒在地",
            "结果%s脸色一下变得惨白,连退了好几步",
            "结果[轰]的一声,%s口中鲜血狂喷而出",
            "结果%s一声惨叫,像滩软泥般塌了下去",
    };

    public Role2() {
    }

    public Role2(String name, int blood,char gender) {
        this.name = name;
        this.blood = blood;
        this.gender=gender;
        //随机长相
        setFace(gender);
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
    }

    public String getFace() {
        return face;
    }

    public void setFace(char gender) {
        //长相是随机的
        Random r=new Random();
        //男女是不同的
        if(gender=='男'){
            //从boyface里面随机长相
            int index=r.nextInt(boyface.length);
            this.face=boyface[index];
        } else if (gender=='女') {
            //从girlface里面随机长相
            int index=r.nextInt(girlface.length);
            this.face=girlface[index];
        }else{
            this.face="面目狰狞";
        }
        this.face = face;
    }



    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }

    public void setBlood(int blood) {
        this.blood = blood;
    }


    //定义一个方法用于攻击别人
    //方法的调用者去攻击参数
    public void attack(Role2 role){
        //在数组里面随机武功招式
        Random r=new Random();
        int index=r.nextInt(attacks_desc.length);
        String KongFu=attacks_desc[index];

        //输出一个攻击的效果
        //用两个数据去把KongFu里面的%s填充
        System.out.printf(KongFu,this.getName(),role.getName());
        //注意printf没有换行的效果,这里在攻击完之后进行换行
        System.out.println();



        //计算造成的伤害1~20
        int hurt=r.nextInt(20)+1;

        //挨揍的人的剩余血量
        int remainBlood=role.getBlood()-hurt;
        //对剩余血量做一个验证,如果是负数,修改为0,否则还是剩余血量
        remainBlood=remainBlood<0?0:remainBlood;
        //修改一下挨揍的人的血量
        role.setBlood(remainBlood);

        //受伤的描述:
        //剩余血量>90 0索引的描述
        //80-90       1索引的描述
        //70-80       2索引的描述
        //60-70       3索引的描述
        //40-60       4索引的描述
        //20-40       5索引的描述
        //10-20       6索引的描述
        //<10         7索引的描述
        if(remainBlood>90){
            System.out.printf(injureds_desc[0],role.getName());
        }else if(remainBlood>80&&remainBlood<=90){
            System.out.printf(injureds_desc[1],role.getName());
        } else if (remainBlood>70&&remainBlood<=80) {
            System.out.printf(injureds_desc[2],role.getName());
        } else if (remainBlood>60&&remainBlood<=70) {
            System.out.printf(injureds_desc[3],role.getName());
        } else if (remainBlood>40&&remainBlood<=60) {
            System.out.printf(injureds_desc[4],role.getName());
        } else if (remainBlood>20&&remainBlood<=40) {
            System.out.printf(injureds_desc[5],role.getName());
        }else if (remainBlood>10&&remainBlood<=20){
            System.out.printf(injureds_desc[6],role.getName());
        }else{
            System.out.printf(injureds_desc[7],role.getName());
        }
        System.out.println();


    }

    //展示角色的信息
    public void showRoleInfo(){
        System.out.println("姓名为:"+getName());
        System.out.println("血量为:"+getBlood());
        System.out.println("性别为:"+getGender());
        System.out.println("长相为:"+getFace());

    }
}

